Kickstarter> Spacemaker VR: Virtual Reality for Architects

National, Technology
Wednesday, December 11, 2013
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MILES KEMP, THE CREATOR OF SPACEMAKER VR, HAS A BACKGROUND IN ARCHITECTURE AND INTERACTIVE MEDIA (DIGITAL PHYSICAL)

SPACEMAKER VR’S FOUNDER, MILES KEMP, HAS A BACKGROUND IN ARCHITECTURE AND INTERACTIVE MEDIA (DIGITAL PHYSICAL)

Miles Kemp, the brains behind a new virtual-reality visualization software for architects, has been around architects and builders for as long as he can remember. The son of a contractor, Kemp took his first job with an architect at the age of 14. By age 21, he was on a team at SOM. Kemp eventually made his way to SCI-Arc, where he completed an M.Arch2 in 2006 with a thesis on robotics. Since then, Kemp, the founder and president of Variate Labs, has worked on over 100 interactive media projects. “I’ve always been into this idea of user-experience design, of being able to create almost like a conversation between people and the built environment,” Kemp said.

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In 3D-Printed Sugar

Fabrikator
Friday, June 21, 2013
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Liz and Kyle Von Hasseln have developed a method to 3D print edible sugar.

Liz and Kyle Von Hasseln have developed a method to 3D print edible sugar. (courtesy Sugar Lab)

A team of SCI-Arc–trained architects establish a sweet set up in Southern California.

Liz and Kyle Von Hasseln wanted to bake a birthday cake for a friend but, unfortunately, their rented apartment didn’t have an oven. Not to be deterred, the Southern California Institute of Architecture (SCI-Arc) alumni hit upon a solution that would leave most bakers scratching their heads: They decided to 3D print one.

Earlier that year, the couple had been awarded the school’s inaugural Gehry Prize for their work on Phantom Geometry, a 5-axis fabrication study of UV-cured resin within a shallow vat system that responded to real-time feed back and feed-forward mechanisms. “In our graduate work, we were really interested in the way free form fabrication would influence architecture,” Kyle recently told AN. “We thought a lot about the potential for the intersection of culture and technology that would be accessible to the public, so printing sugar was that.” Read More

La Voûte de LeFevre, a study in stereotomy

Fabrikator
Friday, September 7, 2012
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LaVoutedeLeFevre

New modeling software enables experimental volumetric design

In a revolt against the realm of the 3D renderings they feel contemporary architects are confined to working within, Matter Design‘s principals Brandon Clifford and Wes McGee founded a studio grounded in digital design that addresses the realities of materials, loads and physicality. Clifford in particular mourns the loss of our “ability to work with volume,” so much so that he spent his year as the 2011-12 LeFevre Emerging Practitioner Fellow at Ohio State University Knowlton School of Architecture researching volume in building with a special focus on stereotomy, the art of precisely carving solids. It was this research that led him to design La Voûte de LeFevre, a vaulted wooden structure that soars thanks to weight and mass, not in spite of it.

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