Saturday> Flux Factory to Release Kittens Into a Model City to Teach Kids About Urbanism

East
Friday, May 31, 2013
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kitty_city_01

While it certainly won’t be as terrifying as a Godzilla or King Kong tearing through city streets, what you might call Kitty Kong will be pawing through a model of an imagined ideal city at the Flux Factory in Long Island City, Queens, beginning Saturday. Developed by a team of children, artists, and city planners, the Flux Factory’s Kitty City project is an intergenerational experiment in collaborative urbanism, designed to teach kids the way cities get built, encourage democratic decision making, and challenge the opacity of urban planning processes.

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Tactical Urbanism Death Match Ends Only With Scratches

East
Friday, August 24, 2012
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"Is Small Big Enough? Planning & Intervening in Public Space." (Courtesy Flux Factory)

“Is Small Big Enough? Planning & Intervening in Public Space.” (Courtesy Flux Factory)

What happens when you gather four tactical urbanists in one room for a “Death Match”-style debate asking, “Is Small Big Enough?” You get a choir. The panel at the Flux Factory’s discussion last night was equipped with “smackdown cards” to challenge the views of their opponents, but they all agreed more often than they disagreed, that the small scale actions at the root of tactical urbanism—and this years US Pavilion at the Venice Biennale, Spontaneous Interventions—are just fine. What emerged from the packed house was a highly polished discussion, where minor differences were exposed, ground down, and made smooth.

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