First, AJ brought us the architecture of Star Wars. Now, in another brilliant twist, comes the Top 10 video game designs. From Sim City to Marioworld, Second Life to World of Warcraft, we nerds couldn’t be happier. Sure, they left out Diablo II and Roller Coaster Tycoon, but who are we to complain about our new favorite architecture pub? After ourselves, of course.
Yesterday, New York real estate blog Curbed picked up a rather nerdy feature in the UK-based Architect’s Journal: their top ten list of the most important buildings from Star Wars. In addition to judging each project by aesthetic and programmatic merit, the journal draws parallels between the architecture of that galaxy and that of earth. Notables include the Cloud City of Bespin (“a well-appointed luxury resort… complete with hotels and casinos”), the Bright Tree Village on Endor (“rated BREEAM Excellent, the development—by architect Wicket W Warrick—makes use of locally sourced materials, is carbon neutral, and far exceeds Endor’s notoriously strict building regulations”), and Jabba the Hutt’s palace on Tatooine (“originally built as a monastery by the B’omarr Monks”). The “run-away winner” however is the second Death Star (“a menacing spherical chunk of Brutalist infrastructure”).