Is drawing dead? That was the burning question (and title) of last weekend’s symposium at the Yale School of Architecture, which assessed the contemporary state of drawing through three days of lectures and panels, with pen-and-paper proponents from across the architectural spectrum. This convergence of many great drawers past and present coincided with the recently opened exhibition Massimo Scolari: The Representation of Architecture, a largely drawing-based show on view through May 4 in the School of Architecture Gallery.
American manufacturing may be on the rocks, but Deborah Berke, principal at Deborah Berke & Partners, believes that by adding a little bourbon, one Kentucky city can make an industrial comeback. Berke is leading a graduate studio at Yale exploring the future of boutique manufacturing in the United States and using an urban distillery in Louisville as a case study.
“How can a construction toy be ‘playful’?” This is the problem that Tamar Zinguer asked her Cooper Union students in a recent seminar focused on the architecture of play. For this session, Zinguer, who has taught the course before, decided to eliminate the visual aspect, a sensory aspect of toy design highly relied upon in previous seminars’ constructions. Focusing less on color and more on the experience of the object, the result is a set of innovative and wonderfully textured toys, from blocks to shells, that encourage play for the visually impaired.
For the last several years, SCI-Arc’s Studio 1A has given new students the chance to literally make their mark by producing projects that become permanent fixtures at the school. On Friday, this year’s class revealed a project that started as a piece of clothing, then became a wire model, then became a mockup, and finally ended as a new undulating and faceted canopy and wall. Made of a recycled carbon fiber called Nyloboard, the project’s more than 2,000 pieces were all hand cut and, somehow, none are exactly alike. They’re attached with Gorilla Glue, nails, and screws. “It’s something that exists at the scale of the world, which can take years for an architect,” said Nathan Bishop, who along with Jackilin Hah Bloom and Jenny Wu led the studio.
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With a background in engineering, artist Ricardo Cid uses visualization to understand and reimagine everything from periodic elements to playing the sax. Here he flies through a presentation for the AN staff, leaving us more than a little fascinated, if not, at moments, a little perplexed.
Last week the New York chapter of the AIGA held its second annual “Fresh Blood” event, featuring top graduating students from design programs across the region. Ten students were given five minutes each to dazzle the crowd at St. Ann’s Warehouse in Brooklyn with presentations related to their thesis research. Scott Stowell, the evening’s MC, kept things lively, peppering the students with questions about their work and cracking jokes that stoked school rivalries.
All the presentations were excellent, but here are a few that we just can’t stop talking about:
The conservation group Blue Ventures won the Buckminster Fuller Challenge in a ceremony at the CUNY Graduate Center on Friday night. The group took home the $100,000 prize, edging out FrontlineSMS, Rainforest Foundation UK, and TARA Ashkar+. The project caught the attention of the judges for its work with impoverished communities along the coast of Madagascar. To solve the problem of overfishing and biodiversity, the group delved into the root causes on land, such as overpopulation and a lack of birth control (an increase in population exacerbates overfishing). The strategy was to stabilize the population and shift toward alternative economic resources. Conservation in the water depends heavily on human behavior on land.
Otherworldly: Optical Delusions and Small Realities
Museum of Arts and Design
2 Columbus Circle
Opening June 7
Otherworldly: Optical Delusions and Small Realities showcases the construction of small hand-built artificial environments and alternative realities as sculpture and for film. It explores the increasing interest in creating things by hand, as digital technology becomes a bigger part of our lives. The exhibit, which features models, snow globes, photographs, and video, seeks to reflect a meaningful engagement with materials and attention to detail. Works include the Chadwicks’ diorama of a microbrewery and Alan Wolfson’s recreation of a tri-level cross-section of Canal Street, above.